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The °µÍø½ûÇøion Record Podcast – Episode 200: GIS integration with real-time game engines

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This week on The °µÍø½ûÇøion Record Podcast, digital media editor Warren Frey speaks with Esri Runtime and Maps SKD ArcGIS product manager Rex Hansen and Esri Director Industry Solutions, AEC Marc Goldman about the integration of geographic information system (GIS) mapping and real-time games engines such as Unreal Engine to create highly-detailed and responsive virtual environments for architects and engineers.

Goldman and Hansen detailed how BIM and digital twins allow for massive amounts of data to be input into game engines with the additional ability to add weather conditions, an immersive environment and the ability to change conditions to see effects on a project.   

You can listen to The °µÍø½ûÇøion Record and TCR Express on the Daily Commercial News and Journal of Commerce websites as well as on ,ÌýÌý²¹²Ô»åÌý podcast, and you can listen to the previous podcast featuring BCIT School of °µÍø½ûÇøion dean Wayne Hand speaking about mass timber here. Thanks for listening and we’ll see you next episode.

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